An illustrated explainer · Stormy · November 2026

Hands

How a robot hand works, why it is so hard to build, and what it costs.

Render of a simulation
  • 27 bones8 in the wrist, 5 in the palm, 14 in the fingers
  • About 21 moving finger jointsa joint is a hinge
  • Tendonscords that pull the fingers shut, in orange
our drawing
3,551humanoid robots sold by one maker, Unitree, from January to September 2025press, from its filing
72.8 %of them were sold with no five-finger hand at allour arithmetic on the filing

The shopping list

  • about twenty moving joints
  • something to move every one of them
  • a sense of touch
  • strong enough for a bag, gentle enough for an egg
  • survives being used all day
  • cheap enough to build many

All of it in something the size of your hand.

Each item fights another

  • more jointsless room
  • strongerbigger motors
  • cheaperfewer parts
our view
One of our three simulated handsRender of a white five-finger robot hand, palm forward, with orange tendons running down each finger to six blue motors in the forearm.Render of a simulation
  • 27 bones8 in the wrist, 5 in the palm, 14 in the fingers
  • About 21 moving finger jointsa joint is a hinge
  • Tendonscords that pull the fingers shut, in orange
our drawing

The idea. Your hand is the best tool you will ever own, and it came without a manual. Watch it for a minute. It holds an egg without breaking it, turns a key, carries a heavy bag, and finds a coin in your pocket without looking. Strong, gentle, exact, and it feels what it touches. Inside are 27 bones paperan encyclopedia and about 21 moving finger joints. our inferencea common count A joint is just a hinge.

The hard part: one hand does all four

A human hand holding an egg; the arrow points at where the hand is being gentle.1. gentle
A human hand turning a key; the arrow points at where the hand is being exact.2. exact
A human hand carrying a heavy bag; the arrow points at where the hand is being strong.3. strong
A human hand finding a coin by touch; the arrow points at where the hand is being sensitive.4. feels
AI generated, for reference. Generic hands; not photographs of real people.
3,551humanoid robots sold by one maker, Unitree, from January to September 2025press, from its filing
72.8 %of them were sold with no five-finger hand at allour arithmetic on the filing

Why it matters. People are now building robots shaped like people, so they can work in places built for people. Everything in those places was made for a hand: handles, buttons, tools, zips. A robot that walks well but cannot hold things can do very little. Most of them cannot yet: of 3,551 humanoid robots one maker sold in nine months of 2025, about 2,585 were sold with no five-finger hand at all. pressfrom its filing our inferenceour arithmetic

The shopping list

  • about twenty moving joints
  • something to move every one of them
  • a sense of touch
  • strong enough for a bag, gentle enough for an egg
  • survives being used all day
  • cheap enough to build many

All of it in something the size of your hand.

The problem. A robot hand has to fit about twenty moving joints, whatever moves them, and a sense of touch into something the size of your hand. That is only the start of the shopping list. Make it strong enough for a bag and gentle enough for an egg. Make it survive being used all day. And make it cheap enough to build many.

Each item fights another

  • more jointsless room
  • strongerbigger motors
  • cheaperfewer parts
our view

The claim. Every item on that list fights another one. More joints need more things to move them, and there is less room. Stronger means bigger motors. Cheaper means fewer parts. our inferenceour view One robot maker goes further, and says the hand is harder than everything else in the robot put together.

Elon Musk, on Tesla’s humanoid robotinterview at dwarkesh.com, 5 February 2026

“From an electromechanical standpoint, the hand is more difficult than everything else combined.”

Our takeNow you can see why someone would say it.

One of our three simulated handsRender of a white five-finger robot hand, palm forward, with orange tendons running down each finger to six blue motors in the forearm.Render of a simulation

The experiment. The plan: we build one finger and watch where it gets hard, then a whole hand, then we look at what real hands cost and how long they last. We are Stormy, a small team building robot workcells, and one warning before we start: everything we built is a computer simulation, and nothing here was measured on a real hand.

In every picture a tendon (a cord that pulls a finger) is orange, a joint is blue and a motor is green. The figures are live. Grab a slider.

Read the detailhow we worked, and what the five labels on the numbers mean

We use two kinds of evidence. The first is what other people have published: papers, patents, spec sheets, company filings, price lists and press reports. We collected 241 facts from them and labelled every one by where it came from. The second is our own: three hands that exist only in simulation. We have not built a physical hand, and we say so again wherever it matters.

Every number on this page wears one of five labels: maker’s claim paper press simulation our inference

Maker’s claim
Reported by the maker: a company’s own page, spec sheet, patent or filing.
Paper
Reported in a paper or preprint; also a government survey or an encyclopedia.
Press
Reported by journalists, analysts and resellers.
Simulation
Measured by us in simulation, on our own models. Never hardware.
Our inference
Our arithmetic or judgement on the lines above.

Idea 01 / 6

A hand is hinges, and every hinge needs something to turn it

Your hand has 27 bones, and most of the muscles that close it sit in your forearm. paperan encyclopedia

Our drawing

Our drawing of the 27 bones of a human hand, and five of the tendons that run to muscles in the forearm.

For size, at one scale: a fingertip 14 mm wide, as on our simulated hand, beside a tendon 0.4 mm thick, the size one research hand uses. paper
Show the full tableTable 1 · Twenty robot hands and one human one
HandJointsDrivenMotors sitTendonsTip force, NMass, gPrice, USDOrigin
Human hand27 bonesabout 21forearm and handyespaper
On sale or announced
1X NEO hand, 202622 + 3 wrist22 + 3 wristforearmyes45maker
Tesla Optimus hand, 202422 + 3 wristforearm (patent)yesmaker
Figure 02 hand16maker
Shadow Dexterous Hand E2420hand baseyes4,300 aon requestmaker
Sharpa Wave2222not publishednot published201,300on requestmaker
Sharpa W0221not publishednot publishedunder 750maker
Wuji Hand v12020in the jointsno15580on requestmaker
Wuji Hand 22020in the jointsno1265019,500 bmaker
Unitree Dex5-S2222in the handno6206,350maker
Unitree Dex5-12016in the hand, gearedno1016,450 bmaker
Inspire RH56126in the handno2,641 cmaker
Research hands
ORCA v11717outside, in a toweryesunder 2,000 CHF dpaper
LEAP v2168in the handyes300 dpaper
ISyHand1818at the jointsno1,300 dpaper
DexLink2016390 dpaper
RAPID Hand2020palm, through gearsno1,500 dpaper
ETH / Inkbit printed hand22forearm, air musclesyes1.95paper
USTC shape-memory hand1919forearm, 38 springsyes370paper
Ours, in simulation only
Six-servo hand166forearmyesour sim
22-joint hand2222forearmyesour sim

An empty cell means the number is not published. It never means zero. a Includes the forearm that holds the motors. b One US reseller’s listing press; the Dex5-1 price is without touch sensing. c ¥18,000, given as about $2,641 press. d A parts bill, not a price. The human count of about 21 moving finger joints is our inference from how one maker, Shadow, models the hand.

150 gbar held in a fist by our six-motor hand, and shakensimulation · one run
0 of 6pinches with six driven joints; 3 of 6 with 22simulation · weak thumb model

The problem. A hand is a set of hinges, and a hinge does nothing until something turns it. Pick up a cup: you just ran about 21 of them without a thought. our inferencea common count of the moving finger joints A robot has two ways to turn one: a small motor right at the hinge, or a motor further away pulling a string, like a puppet. The string is called a tendon.

The hard part: every hinge needs a mover, and a finger is thin

A robot hand standing on a forearm of motors. Arrow 1 points at a fingertip, arrow 2 at a knuckle, arrow 3 at the motors in the forearm.
  1. About 14 mm wide: little room for a motor simulationour model; our view
  2. A hinge needs something to turn it
  3. So the motors often move down here
AI generated, for reference. Not a photograph; nothing here was built.

The experiment. Six motors is the cheapest hand on sale, so we built one in a simulator and handed it a 150 g bar. It made a fist. We shook it. The bar stayed. simulationone run We were briefly very pleased with ourselves.

What happened. Then we asked it to pinch, the thing you do to pick up a coin, and it managed zero out of six. The thumb never reached another finger. With 22 driven joints the same model managed three. simulationweak thumb model Six motors make a fist. They do not pick up your change.

Read the detailyour own hand, the three numbers, table 1 in words, what our six-motor hand could not do
6 of 18hands built by others publish a fingertip force, and no two use the same testour count of table 1
96.19 %of Unitree’s spend on bought-in hands went to Inspire’s six-motor handpress, from the filing
0 of 6pinches with six driven joints in our model; 3 of 6 with 22our sim · weak thumb model
109 : 97of 120 on six tasks, a hand with 6 driven joints against one with 20paper · different hardware and policy

Before that can be tested we have to say what a hand is, because the “22” on a spec sheet can mean three different things.

Start with your own. The human hand has 27 bones: 8 in the wrist, 5 in the palm and 14 in the fingers paperhere an encyclopedia. The muscles that curl the fingers are mostly not in the hand. They sit in the forearm and pull on long tendons paperthe same. Make a fist and watch your forearm move.

A robot hand has three numbers, and they are rarely equal. Joints are the hinges. Driven joints are the hinges that can be moved independently of the others. Motors are what moves them. LEAP v2 has 16 joints moved by 8 motors paper. Inspire’s RH56 drives 12 joints with 6 actuators maker’s claim. One hand in Tesla’s patent application has 22 finger degrees of freedom driven by 17 actuators maker’s claim. When one motor moves several joints, something else decides how they share the motion. That is chapter 3.

View B · fingers, close up Close render of three white robot fingers. Dark bands mark the joints and a thin orange tendon runs along the palm side of each finger. Render of a simulation
Our simulated six-servo hand. The dark bands are the joints; the orange lines are the tendons, drawn as straight tubes between the points that hold them.

Three things stand out. Most cells are empty. Of the eighteen hands that others built, six publish a fingertip force, and no two say they use the same test, so we would not rank them. Mass depends on where the motors are: Shadow’s 4.3 kg includes a forearm full of motors, and Wuji’s 580 g is the whole hand with its motors inside. And six motors are already the bottom of the market. Inspire’s hand is exactly that, and Inspire took 96.19 % of what Unitree spent on bought-in hands in the first nine months of 2025 pressfrom the filing. Six motors are enough to sell.

Are they enough to work? We built a six-servo hand in simulation, with 16 joints and 5 tendons. It closed into a fist and kept hold of a 150 g bar after we let go of the bar and shook it simulationchapter 12. Then we asked the model where its fingers could reach. With six driven joints the thumb touched 0 of 10 target points on the other fingers and made 0 of 6 pinches. With 22 it managed 1 and 3 simulationthe model’s thumb is weak, see chapter 6.

One paper pulls the other way. A hand with 6 driven joints scored 109 of 120 on six tasks against 97 of 120 for a hand with 20, though the two differed in hardware and in control policy paper.

NextOne string can close a finger, in the order the finger chooses

Idea 02 / 6

One string can close a finger, in the order the finger chooses

Render of our design

One cord can close a whole finger. In our simulations its shape and springs set the order, not the motor. simulationfive studies; no real finger

One tendon, three joints, one motor. The metal is a rendering choice: our design is a printed part, and nothing was built.

Experimentpull harder and see what happens

Fig. 1 · One finger, one tendonturn = arm × pull ÷ stiffness
Fig. 1Pull, swap the springs, pull again. Watch who moves first. simulation · a flat sketch

The problem. One motor can close a whole finger with one string, but the loosest hinge moves first, and nobody asked you. A motor for every hinge is a lot of motors, so many hands cheat this way, like the cord on a window blind: three hinges, one string.

The hard part: one cord, three hinges, and the order is not yours

The parts of one robot finger on a bench. Arrow 1 points at the single cord, arrow 2 at the hinge nearest the palm, arrow 3 at the fingertip.
  1. One cord runs the whole finger
  2. The loosest hinge moves first
  3. You do not get to choose which
AI generated, for reference. Not a photograph; nothing here was built.

The experiment. We pulled one finger shut with the loosest hinge at the base, and it wrapped round the part and held it. The first bone swings out over the part and the fingertip closes underneath. So far, so smug.

What happened. Then we swapped the springs and pulled just as hard, and the part left. The fingertip curled first and the finger made a fist beside it. So we pulled harder. The part left sooner. In our simulations the order came from the finger’s shape and springs, and from nothing else. simulationfive studies

Read the detailmoment arms, the rule behind the order, about this figure

About Fig. 1A flat model made for this page. Joints turn in proportion to moment arm ÷ stiffness, as in our simulations, and stop where a bone meets the part. The moment arms are the human values above; the springs are ours, chosen to show the two orders. A filled balloon marks a joint the part has stopped.

A weak grip looks like a shortage of force. Fit a bigger motor, pull harder, hold tighter. To see where that goes wrong, take the simplest finger there is.

One tendon is fixed at the fingertip and runs down the palm side of three joints to one motor. Pull it and the finger curls. That is how six motors can run a hand: one for each finger, and one more to swing the thumb across.

But the tendon pulls on all three joints at once. Which curls first? At each joint the tendon passes a small distance from the hinge, called the moment arm, and the pull times that distance turns the joint. In a human index finger the deep flexor tendon sits about 15.5 mm from the knuckle, 10.7 mm from the middle joint and 7.7 mm from the last one papersix hands. Against it stands whatever resists: a spring, an elastic hinge, a tight skin.

In our simulations the rule was plain. Each joint turns by its moment arm times the pull, divided by its stiffness, so the closing order is set by moment arm over stiffness and by nothing else simulationin five separate studies. Pull harder and every joint turns further, in the same order.

Begin with the soft base. The first bone swings out over the part, the second folds down behind it and the fingertip closes underneath. Let go, and the part settles a millimetre or two into the cage.

Now press the other button, which swaps the springs. The tip curls first, and the finger rolls into a fist before it has gone anywhere. When the base does turn, the fist comes down on top of the part. Let go, and the part falls. Push the slider to the end: joint 1 is stopped, the finger is as closed as it will ever be, and the part still falls.

In this model the pull sets how far the joints go, and the springs and moment arms set the order. A stronger motor reaches the wrong shape sooner. The order is decided when the finger is drawn, long before anyone chooses a motor.

Base joint closes first

Part held. The finger wraps round it.

Fingertip closes first

Part falls. The finger makes a fist beside it.

simulation · a flat sketch · the same full pull in both

NextEvery bend takes a share of the pull

Idea 03 / 6

Every bend takes a share of the pull

Render of a simulation

Routing stopped the tendons tugging each other in our model. Friction stayed. simulationfriction assumed, not measured

Our simulated knuckle, curled 90°. Shown in metal for the render; our design is a printed part, and nothing was built.

The hard part: pull is lost wherever the cord rubs

A braided cord coming out of a guide hole and bending over its edge. Arrow 1 points at the cord in the hole, arrow 2 at the rub mark on the edge, arrow 3 at the cord leaving.
  1. 40 N of pull goes in
  2. The cord rubs on this edge
  3. After three such bends, 9.7 N arrives our inferencea formula; friction of 0.3 assumed
AI generated, for reference. Not a photograph; nothing here was built.
A rope round a post
A lace through an eyelet

The same thing every time: a cord rubbing on what it bends round.

Experimentbend a cord round a corner and count what arrives

Fig. 5a · A cord round the edge of its guidewhat arrives = what goes in ÷ e^(friction × bend)
Fig. 5aBend the cord further, or make the wall rougher, and watch the rub zone glow. a formula · friction assumed
Off the hinge

18.87 mm of path change. The next joint turns 97° by itself.

On the hinge line

0.38 mm of path change. The next joint stays put.

our schematic · numbers from our simulation

The problem. To choose each hinge yourself you need a string for each hinge, and every string has to be led round corners to reach it. At each corner the cord rubs on the wall of its guide, and rubbing eats pull. You know this one already: it is why a rope wrapped round a post can hold a boat.

The experiment. We bent one cord round the edge of its guide and counted what came out the other side. A fist is three such bends in a row. At a friction value of 0.3, 40 newtons go in and under 10 arrive: 76 % is lost on the way. At 0.1, 38 %. our inferencea formula; friction assumed Most of that motor is pulling on plastic.

What happened. We tried to design our way out of the rubbing, and made it worse. Routing every cord exactly through the hinge line stopped them tugging each other: 18.87 mm of unwanted change in a cord’s path became 0.38 mm. simulationgeometry only But the tidy routing bends the cords more, and the most a cord loses to friction rose from 43 % to 59 %. simulationfriction assumed

Illustration: a knuckle joint in translucent plastic with thin cords passing through the centre of its hinges.eight cordshinge
The knuckle, with the cords led through the centre of its hinges. AI generated, for reference. Not a photograph; nothing here was built.
Read the detailthe knuckle figure, five designs in table 5, the capstan law, tendons against motors at the joint

Cross-talk sounds like the killer. One joint moves and eight tendons change length. Multiply by 22 joints and the hand seems to fight itself. So we took the worst place for it and studied that alone.

The worst place is the knuckle, where the finger joins the palm. It turns two ways, curling and swinging sideways, and every tendon bound for the two outer joints has to get through it. We modelled five designs with the same eight lines, over 441 poses simulationgeometry only, no forces.

In the naive design the passing lines cross the knuckle at a distance from its axes. Curl the knuckle and their path changes length by up to 18.87 mm. Hold the motors still and the outer joint turns 97° by itself.

Fig. 4 · A line passing the knucklemotors held still
Fig. 4The orange line belongs to the outer joint and only passes the knuckle. The dashed line is where the outer bone was told to be. The end values are from our simulation; between them the figure follows this flat sketch, so trust the ends more than the middle.

The cure is geometry. Route each passing line so that it crosses each axis exactly on the axis line. A point on an axis does not move when the joint turns, so the path keeps its length. In our model the change falls to 0.38 mm and the drift to 0°. The 0.38 mm that remains is equal slack in a flexor and in its extensor, so the outer joint stays where it is.

Five knuckle designs, the same eight lines our simulation · friction is a formula with an assumed coefficient of 0.3

  • Naive

    18.87 mm length change43 % friction lossouter joint drifts 97°
  • One centre, bundle of four

    3.17 mm length change45 % friction lossdrifts 10.4°
  • Rolling contact, two stages

    0.00 mm length change63 % friction lossno drift
  • On the axis: row and stack

    0.38 mm length change59 % friction lossno drift · 9.3 g at the knuckle
  • Two motors at the joint

    0.00 mm length change0 % friction lossno drift · 23 g at the knuckle
Show the full tableTable 5 · Five knuckle designs, the same eight lines
DesignLength change, max mmOuter joint driftFriction loss, maxFriction loss, meanMass at the knuckle, gOrigin
Naive18.8797°43 %22 %our sim
One centre, bundle of four3.1710.4°45 %22 %our sim
Rolling contact, two stages0.000°63 %42 %our sim
On the axis: row and stack0.380°59 %36 %9.3our sim
Two motors at the joint0.000°0 %0 %23 four sim

Friction loss is a formula, the capstan law below, with a friction coefficient of 0.3 that we assumed and did not measure. f Rests on a motor mass we have not re-checked and a housing we estimated.

So in this model cross-talk goes away when the part is drawn differently. The same table shows what does not go away. Look at the friction columns.

A tendon that bends round anything loses pull to friction, by a law much older than robots. The capstan law says that what comes out is what went in, divided by e to the power of friction times wrap angle. The size of the pulley does not appear in it. Only two things do: how far the tendon wraps, and how slippery the contact is.

Fig. 5 · The capstan lawout = in ÷ e^(μθ)
Fig. 5The tendon is drawn as wide as the tension in it. The pull going in is held at 40 N.

A fist is three such bends in a row, 270° in all for the line that runs to the fingertip.

Fig. 6 · A fist is three wraps3 × 90°
Fig. 6The same law applied three times, from 40 N at the palm.

At a friction coefficient of 0.3, which we assumed for a bare line on printed plastic, the fingertip line in a fist loses 76 % of its pull. At 0.1 it loses 38 % and at 0.05 it loses 21 %. That is a formula with assumed friction. We have not measured a line in a printed channel. For scale, the friction of a human finger tendon at the middle joint has been estimated at 0.075 ± 0.021 paper51 hands, indirectly. Biology runs its tendons in a slippery sheath.

The cure for cross-talk also makes friction worse. To cross on the axis the lines must dive to it and come back, so the on-axis knuckle loses up to 59 % against 43 % for the naive one.

The other way out is to stop passing lines through the knuckle and put two small motors at the joint.

Fig. 7 · Tendons against motors at one knuckleour knuckle model
Fig. 7Torque is tension times the 5.5 mm moment arm of the on-axis knuckle, and fingertip force is torque over a 92 mm finger (our arithmetic on our model). The motor values are continuous ones.

The motors cost torque and weight. Two micro gearmotors give 0.078 N·m continuously, which is 0.85 N at the fingertip, and put about 23 g at the joint. The tendon knuckle gives 0.22 N·m at 40 N of tension, 2.8 times as much, with 9.3 g at the joint, because its motors sit in the forearm simulationwith our arithmetic.

That suggests a hybrid finger: tendons for the two knuckle axes, where torque matters most and the line has passed the fewest bends, and a small motor or a fixed linkage for the two outer joints, where every extra bend costs the most. It is an idea, not a result.

NextThe motors go in the forearm or in the hand, and nobody has shown which is better

Idea 04 / 6

The motors go in the forearm or in the hand, and nobody has shown which is better

Render of a simulation

Figure, a US humanoid maker, built the tendon kind and dropped it. 1X, another, ships it. makers’ claims [2]

One of our simulated hands: every tendon runs to a motor in the forearm.

Motors in the forearm

Tendons run through the wrist, as in your own arm.

Motors in the hand

A small motor at each joint, and no tendons.

our schematic
Ships tendons
1Xfrom its page “NEO’s hands”

force transparency, so the world's reaction flows back through the transmission instead of dying in a gearbox

Our takeAn argument from feel. The tendon material is not given.

The test that would settle it

  • two hands, one of each kind
  • the same strength and the same weight
  • the same job
  • run until they break, with what failed written down

Not publishedWe looked. our finding

The problem. Something has to turn every hinge, and a hand has very little room. So where do the motors go? There are two addresses: the forearm, pulling the fingers with strings the way your own muscles do, or inside the hand, right at the joints.

The hard part: each address has its own bill

A robot hand on a forearm of motors. Arrow 1 points at the wrist, where every cord has to pass.
A generic layout, drawn by us. Not any maker’s hand.
  1. Every cord must pass this wrist
  2. This weight rides on the fingers
Left: AI generated, for reference. Not a photograph; nothing here was built.

The claim. The people who build hands disagree in public about where the motors go. Figure, a US humanoid maker, built the forearm kind, tested it in early 2023 and walked away. 1X, another, ships 22 tendon-driven joints and says why. makers’ claims [2] Read the two cards side by side.

The experiment. The test that would settle it is one we could not run and nobody has published. It is easy to describe: two hands, one of each kind, same strength, same weight, same job, run until they break. We did not find that test anywhere in public. our inferenceafter looking So the honest answer to “which is better?” is a shrug with footnotes.

Read the detailwhat each maker says and does not publish, table 3, what papers have measured
Ships tendons
1Xfrom its page “NEO’s hands”

force transparency, so the world's reaction flows back through the transmission instead of dying in a gearbox

If the motor stays, where does it go? It has two possible homes. One is the forearm, pulling tendons through the wrist the way your own body does. The other is the hand, at or beside each joint.

Figure tried the first and left it. Adcock says he chose forearm tendons in 2022, for space, for more degrees of freedom and because the body does it that way. The hand was built and tested in early 2023. His judgement three years later, and what he says of the next hand, are the four excerpts on the card above maker’s claimone post.

What that does not contain is a cause. None of the three sources of his that we read names a measured failure, whether friction, wear or stretch, or gives numbers for the tendon hand against any other our inferencefrom reading them.

1X ships the opposite choice. NEO’s hand drives 22 finger and palm joints with tendons from forearm motors, at low gear ratios of about 5:1 to 15:1. Its argument is feel, in the words on the second card. It reports up to 45 N of distal flexion force maker’s claim. It does not publish the tendon material, whether each tendon runs in a sheath, or a test of the whole hand our inferencefrom reading its page.

Tesla’s patent application sides with the forearm: an actuator there tensions a tendon that runs through the palm to a finger bone maker’s claimpublished 16 April 2026, not granted. A second application rearranges the cables across the wrist to limit their moment arms maker’s claim, a cure for a disease we meet in chapter 7.

On the other side, Wuji uses no tendons at all: “self-locking rotary direct drive joints”, four to a finger maker’s claim. Unitree’s Dex5-S has 22 motors in the hand maker’s claim. Sharpa’s Wave has 22 “Proprietary Actuation Modules” and does not say where they sit maker’s claim.

Who puts the motors where

  • Figure

    Forearm tendons, tested in 2023, then dropped: “one of the worst engineering decisions I've made”.

    Does not publisha measured cause; any comparison

    maker
  • 1X

    22 driven finger and palm joints; 45 N.

    Does not publishtendon material, sheaths, a whole-hand test

    maker
  • Tesla

    In a patent application: 17 actuators for 22 finger degrees of freedom.

    Does not publishwhich version ships; any test

    maker
  • Shadow

    Hand base, tendon pairs; force sensed in every pair.

    Does not publisha list price; loaded life

    maker
  • Wuji

    In the joints, no tendons: 20 driven joints in 580 g.

    Does not publisha list price; life

    maker
  • Unitree Dex5-S

    22 motors in 620 g.

    Does not publishfingertip force; life

    maker
  • Sharpa Wave

    22 actuation modules, 20 N at the fingertip.

    Does not publishwhere the motors are

    maker

“Does not publish” is our reading of each maker’s public pages.

Show the full tableTable 3 · Who says what
MakerWhere the motors areWhat it saysWhat it does not publishOrigin
Figureforearm tendons, tested 2023; then dropped“one of the worst engineering decisions I've made”a measured cause; any comparisonmaker
1Xforearm, tendons22 driven finger and palm joints; 45 Ntendon material, sheaths, a whole-hand testmaker
Teslaforearm, tendons, in a patent application17 actuators for 22 finger degrees of freedomwhich version ships; any testmaker
Shadowhand base, tendon pairsforce sensed in every paira list price; loaded lifemaker
Wujiin the joints, no tendons20 driven joints in 580 ga list price; lifemaker
Unitree Dex5-Sin the hand22 motors in 620 gfingertip force; lifemaker
Sharpa Wavenot published22 actuation modules, 20 N at the fingertipwhere the motors aremaker

The last column is our reading of each maker’s public pages, not something the maker states.

Papers do measure pieces of what a tendon costs. One finger delivered 33 N through a sheath 0.1 m long and 25 N through one 1 m long and curved differently paper. On a Shadow hand, a larger wrist pulley raised the mean time between tendon failures more than three times paper2019. Tendon trouble can be engineered down. Nobody says how far.

What would settle the argument is not exotic: two hands, one of each kind, at equal force and mass, on the same task, run until they fail, with friction loss, drift, re-tensioning and repair time logged. We found no such test in public our inferenceafter looking.

NextHow Unitree’s hand works

Teardown · Unitree Dex5-S

How Unitree’s hand works

Our reconstruction

Every one of its 22 joints has its own small motor and its own set of gears inside the hand, so nothing is pulled by strings.

Our reconstruction from published specs, not the maker’s design.

How it works, in five steps

Our reconstruction

Our reconstruction from published specs, not the maker’s design.

1. One motor for every joint, inside the hand. The hand has 22 joints and 22 small electric motors, one each. The motors sit in the hand itself, next to the joints they move. The maker says this; which finger segment holds which motor is our guess from the published weights. published

2. Small gears make a weak motor strong. A motor this small spins fast and weakly. A gear train is a set of small wheels with teeth that trades speed for strength: many fast turns of the motor become one slow, strong turn of the joint. A maker picture shows these wheels inside a finger. Our 200 turns for one is a guess. seen

3. Two sensors read every joint. Each joint has two angle sensors, one on the motor and one on the joint. They tell the hand where each finger is 1,000 times a second, so it can hold firm or give way. The maker says 'dual encoders'; where they sit is our guess. published

4. One set of electronics commands all 22. Power and commands come in at the wrist: 'bend this joint to this angle, this stiffly'. The maker lists the plugs and the signals. We drew one board in the palm; the real electronics may be spread through the fingers. guessed

5. Why this layout needs no tendons. Many robot hands keep big motors in the forearm and pull the fingers with strings, as your own hand does. Here the last gear of each train sits on the hinge itself and turns the next segment directly. Nothing to route, nothing to tension, nothing to fray. published

One robot finger lying on its side with the near half of its housing cut away. At each of its four joints sits a small orange motor and a stack of small toothed wheels.
One finger with the near half of its housing cut away: four joints, each with its own motor and gear stack. Guessed: the size and place of each motor, the number and size of the gear wheels, the brass colour of the gears, the cut itself. Published or seen: four joints in this finger, one motor and one gear set at each, the outer shape. AI generated, for reference. Not a photograph; our reconstruction, not the maker's design.
All the parts of one robot hand in neat rows on a dark bench, seen from above: grey frame pieces, black rubber pads, two rows of orange motors, two rows of gear sets, four rows of small sensor discs and one green circuit board.
The counts follow our parts list: 23 frame pieces, 21 silicone skins, 22 motors, 22 gear sets, 44 angle sensors, one board. Guessed: what each motor, gear and sensor looks like, four large and four small wheels in a gear set, and the single board. AI generated, for reference. Not a photograph; our reconstruction, not the maker's design.

The parts, in the order they go together

  1. Silicone skins × 21

    Soft ribbed pads on the palm and on the inside of every finger segment; they are what touches the object.

    published
  2. Frame × 23

    The aluminium skeleton: one palm and 22 moving pieces joined by 22 hinges.

    published
  3. Gear sets × 22

    A set of small toothed wheels at every joint that trades the motor's speed for strength.

    seen
  4. Motors × 22

    One small electric motor for each joint, sitting in the hand itself.

    published
  5. Angle sensors × 44

    Two small discs a joint that report its angle, one on the motor and one on the joint.

    published
  6. Circuit board × 1

    The electronics that take power and commands at the wrist and run the 22 motors.

    guessed

published the maker or a paper says soseen visible in the maker’s own pictures or filmsguessed our inference; not confirmed

Where the money goes our estimate

Parts, our estimate$900 to $3,100
List pricefrom $6,350maker
  1. Motors (22)$220 to $700guessed
  2. Gears (22 sets)$176 to $660guessed
  3. Electronics and encoders$172 to $452guessed
  4. Structure$150 to $450guessed
  5. Assembly and test$180 to $850guessed
  6. Margin and unknown$3,250 to $5,450guessed

Every figure is our estimate, built from public prices of comparable parts, not from the maker's books. Cross-check: the maker's stock-exchange filing reports a gross margin of 48.76 % to 60.43 % on its parts business; at that margin this hand would cost $2,510 to $3,250 to build, the top of our range. Hands are not broken out in the filing.

Read the detailthe sources behind this reconstruction

Teardown · Sharpa Wave W01

How Sharpa’s hand works

Our reconstruction

This hand has no cords: each of its 22 joints is turned by its own small motor and gears inside the hand, and each fingertip feels by filming its own soft pad from the inside.

Our reconstruction from published specs, not the maker’s design.

How it works, in five steps

Our reconstruction

Our reconstruction from published specs, not the maker’s design.

1. A motor for every joint. Your finger has three joints that bend, and a knuckle that also swings sideways. This hand copies that with 22 joints, and each joint has its own small motor. All 22 motors are inside the hand. Many other robot hands keep their motors in the forearm and pull the fingers with cords. published

2. Two motors share each knuckle. Two motors stand side by side in the palm under each knuckle. When both turn the same way, the finger bends forward. When they turn against each other, it swings sideways. A small set of angled gears does the mixing. published

3. The next motors ride inside the finger. The motor for the middle joint lies lengthwise inside the first finger link. Its spin is turned by 90 degrees and slowed down by a tiny gearbox that sits on the joint itself. The end joint has the same thing, one size smaller. Slowing a motor down is how a small motor gets a strong push. seen

4. The fingertip feels by looking. Each fingertip is a soft pad with about 1,100 dots on its inside. A tiny camera inside the fingertip films the dots. When the pad touches something it dents, the dots move, and software turns that picture into a force: how hard, which way, and where. published

5. All 22 work at once. Because no joint is tied to another, the hand can curl every finger its own way. Here all 22 motors close a fist. The published limit is 20 N at a fingertip, about the weight of a 2-litre bottle. published

Cut-away picture of one robot finger: orange motor cans in the palm and in two finger links, silver gearboxes on the joints, a small camera and a white pad in the fingertip
One finger with its shell cut away: two motors under the knuckle, one motor in each finger link with a gearbox on the joint, and the camera behind the soft fingertip pad. The placement of the drives is our guess. AI generated, for reference. Not a photograph; our reconstruction, not the maker's design.
Top view of robot hand parts in five rows on a grey bench: white pads, small cameras, grey shells, orange motors, silver gears, brass discs, a green circuit board and two palm covers
Every part of our reconstruction laid out on a bench: 5 fingertip pads, 5 cameras, 14 finger shells, 9 finger drives, 6 knuckle blocks with 12 gears and 12 pinions, 5 torque sensors, 13 knuckle drives, then the palm covers, two base shells, the chassis, the main board and the wrist ring. The placement of the drives is our guess. AI generated, for reference. Not a photograph; our reconstruction, not the maker's design.

The parts, in the order they go together

  1. Tactile skin × 5

    A soft pad on each fingertip that dents where it touches something.

  2. Fingertip camera and board × 5

    A tiny camera inside the fingertip films the pad from behind, so a dent becomes a picture.

  3. Fingertip shell × 5

    The hard last link of each finger; it carries the sensor.

  4. Middle shell × 4

    The middle link of each of the four fingers.

  5. Proximal shell × 5

    The first link of each finger and of the thumb.

  6. Finger joint module × 9

    A motor lying along the link, a pair of angled gears, and a small gearbox sitting on the joint itself. One bends each middle joint and each end joint.

  7. Knuckle cross and its four angled gears × 6

    A small cross at the root of a finger lets it bend forward and swing sideways about one point; four gears round it mix two motors into those two moves.

  8. Palm cover, palm side × 1

    The front shell of the palm.

  9. Thumb base and little-finger base shells × 2

    Two moving blocks of the palm: the ball of the thumb and the edge under the little finger.

  10. Knuckle module × 12

    Two motors side by side under each two-way joint. Both turning the same way bend the finger; turning against each other swing it sideways.

  11. Little-finger root module × 1

    One small motor folds the edge of the palm so the little finger can meet the thumb.

  12. Joint torque sensor × 5

    A strain gauge at the root of each finger measures how hard the finger pushes.

  13. Chassis plate × 1

    A metal plate that the palm's motors bolt to.

    guessed
  14. Main board × 1

    The electronics: one drive circuit for each of the 22 motors, a processor that also reads the touch pictures, and the network link.

  15. Palm cover, back × 1

    The back shell of the hand.

  16. Wrist flange × 1

    The ring that bolts the hand to a robot arm and carries power and network.

published the maker or a paper says soseen visible in the maker’s own pictures or filmsguessed our inference; not confirmed

Where the money goes our estimate

Parts, our estimate$1,595 to $6,770
List pricenot published
  1. Motors$330 to $1,760
  2. Gears$440 to $1,540
  3. Drive electronics$200 to $670
  4. Tactile sensors and cameras$200 to $600
  5. Joint torque sensors$75 to $500
  6. Structure$300 to $1,200
  7. Assembly, calibration and test$50 to $500

Our estimate of what the parts and the assembly of one hand cost the maker. It is not a price. The maker publishes no price; the press reports about USD 50,000 for a W01, which the maker calls a custom quote, not a list price. The difference is not profit: it pays for engineers, software, test rigs, scrapped gears, warranty and a production run of unknown size.

Side by side

Unitree Dex5-SSharpa Wave W01Ours, a simulation
Joints22 (thumb 5, index 4, middle 4, ring 4, little 5)2222
Driven joints22: every joint has its own motor22, each with its own motor22
Where the motors sitInside the hand, at the joints (maker). Which segment holds which motor is our guess.all inside the hand: in the palm and inside the finger links (the maker says "inside the hand"; the exact seats come from a patent and our guess)forearm
TendonsNonenoneyes, 44
Fingertip forceNot published. The maker gives a whole-hand load: 1 kg continuous, 2 kg peak.20 N—
Mass620 g1.3 kg—
List pricefrom $6,350not publishednot a product: a simulation

A dash means not published. Ours is the 22-joint model from this article, which exists only in a simulator.

Read the detailthe sources behind this reconstruction

Idea 05 / 6

Parts grow in step with the joints. Postures explode.

Render of a simulation

What it costs to build a hand as joints are added, nobody has published. our inferenceour audit

Our simulated 22-joint hand with its bones made clear: 44 tendons.

Experimentkeep adding joints and count the damage

Fig. 3 · Three kinds of growthcounts against driven joints

tendonsguide pointsin the hardware · measured on our simulated handpairs of jointsin the assembly · arithmeticposturesin the control · a count, not a measurement

Fig. 3Slide the joints up and watch which line leaves the chart. simulation · arithmetic · a count

The problem. More hinges let a hand do more, and every hinge you add sends a bill to three places: the hardware (more parts), the assembly (more strings to thread and keep apart) and the control (more postures to choose between). We think the control gets the biggest bill; that is our view, not a measurement.

The experiment. We took one simulated hand, kept adding driven joints, and counted what each place has to pay. The hardware grows politely, in a straight line: 5 tendons at six joints, 44 at 22. simulation The assembly grows faster, with the square: 15 pairs of joints that can tug on each other at six, 231 at 22. our inferencearithmetic

The hard part: a lot of string, and it all moves together

The wrist of a robot hand full of thin cords. Arrow 1 points at the comb the cords pass through, arrow 2 at a knuckle, arrow 3 at the cords crossing the palm.
  1. 44 cords pass here in our model simulation
  2. Bend this joint
  3. and these cords tug too simulation
AI generated, for reference. Not a photograph; nothing here was built.

What happened. The control does not grow, it explodes: give each joint just ten positions and 22 joints have 10²² postures. our inferencea count Watch that line leave the chart. What it costs to build, nobody has published: there are no build hours for three sizes of the same hand. our inferenceour audit

Read the detailthe same counts drawn as tendon lines, table 4, how tendons disturb each other, the build times that exist

One of Adcock’s reasons for choosing tendons was “potentially higher degrees of freedom”. A forearm has room for many motors. The question is what each added joint costs. We built one model hand and gave it 6, 11, 16 and then 22 driven joints.

Fig. 3b · The same counts as tendon linesour model, counts only
Fig. 3bThe counts are from our model simulation. The drawing is a schematic of those counts and not the model’s real routing. A filled blue mark is a driven joint, an orange line is a tendon and a black dot is a guide point.

Count first. With six driven joints the model has 5 tendons and 40 guide points, the places where a tendon is held to a bone. With 22 it has 44 tendons, a flexor and an extensor for every joint, and 236 guide points simulationthese are route points in our model, not parts counted on a built hand.

5 → 44tendonsour sim
40 → 236guide points in the modelour sim
83 → 3,656places the index fingertip can reach, on a 3 mm gridour sim
0 → 3pinches made, of 6our sim · weak thumb model

What the joints buy is reach. The index fingertip of the six-joint hand can be put in 83 places on a 3 mm grid. With 22 joints it is 3,656. The thumb is the weak part of our model, and even at 22 it reaches only 1 of its 10 targets. It was never redesigned, so read that as a weak model and not as a law.

Table 4 · One model hand at four joint counts

Driven jointsTendonsGuide pointsIndex fingertip positionsThumb touches, of 10Pinches, of 6Origin
65408300our sim
112212860100our sim
163218865500our sim
22442363,65613our sim

Fingertip positions are counted on a 3 mm grid. A thumb touch is the thumb tip reaching one of ten target points on the other fingers and the palm.

10 · 8 · 4 · 2tendons change length when one joint turns: thumb swing, knuckle, middle joint, fingertip jointour sim
125entries link joints to tendons in our 22-joint model; 44 if no joint disturbed another’sour sim
15 → 231pairs of joints that could disturb each other, at 6 and at 22 jointsarithmetic
76 %of the time to build one tendon finger went on the tendons: 1,899 of 2,483 secondsour count of one build video

What the joints cost is cross-talk. A tendon to the fingertip passes every joint on the way there, and when one of those joints bends, the line changes length. In the 22-joint model, turning one joint changes the length of up to 10 tendons for the thumb’s swing across the palm, 8 for each knuckle, 4 for each middle joint and 2 for each fingertip joint. If no joint disturbed another joint’s tendons, the table that links joints to tendons would have 44 entries. Ours has 125 simulation.

Now the word itself. Exponential means that each added joint multiplies the difficulty. Here is what can be counted.

  • Motors, tendons and guide points grow in step with joints. From 11 to 22 driven joints our tendons double, and our guide points nearly do.
  • Pairs of joints that could disturb each other grow with the square: 15 pairs at 6 joints and 231 at 22 (arithmetic).
  • Friction in a tendon grows exponentially with how far the tendon bends. That is not the same as the joint count, and it is the subject of chapter 7.

None of these is a law of build effort, and build effort is what the claim is usually about. We looked for a family of hands with assembly hours measured at three or more joint counts and found none (our audit of the sources). The build times that exist come from single builders with no timed method: under 3 hours for MIDAS with 13 driven joints, about 4 for ISyHand with 18 motors, about 7 for RUKA with 11 and under 8 for ORCA with 17 papers [2] [3] [4]. They do not rise in step with the joint count.

What build logs do show is where the hours go. By our count of one build video, 76 % of the time spent putting a tendon finger together, 1,899 of 2,483 seconds, went on installing, tensioning and knotting tendons our inferencea step count.

NextMotors are the biggest line on every parts bill that shows the split

Idea 06 / 6

Motors are the biggest line on every parts bill that shows the split

From 52.6 % to 81 % of the bill, wherever the bill splits it out. papers [2]

52.6–81 %of a published parts bill is motors, wherever the bill splits it out papers [2] [3]and one maker’s parts page

Parts bills of open research hands how much of each bill is motors

  • DexLink

    52.6 % motors$205 of $390 · 16 driven joints
  • LEAP v2

    about 60 % motors$178.96 of about $300 · 8 driven joints · built in under 2 h
  • ISyHand

    73 % motors$950 of about $1,300 · 18 driven joints · about 4 h
  • LEAP v1

    81 % motors$1,440 of $1,772 · 16 driven joints
  • RUKA v1

    split not published$519.94 · 11 driven joints · about 7 h
  • RAPID Hand

    split not published$1,500 · 20 driven joints
  • ORCA v1

    split not publishedunder 2,000 CHF · 17 driven joints · under 8 h
  • MIDAS

    split not publishedunder $3,000 · 13 driven joints · under 3 h

Build times are one builder each, with no timed method. The full table has every origin and footnote.

Prices are falling

What
One maker’s small gearbox: 634, then 594, then 397 RMB on average, 2023 to 2025. maker’s claim And whole hands, across two products: Unitree’s Dex5-1, with 16 driven joints, sells for 16 to 24 thousand dollars at resellers; its Dex5-S, with 22, lists from $6,350. press maker’s claim
Why
Volume, as far as we can tell: that gearbox maker went from 1,167 small gearboxes a year to 32,008 while its price fell. maker’s claim That volume is the cause is our reading. our inference
Today
A 22-joint hand lists from $6,350, and a six-motor hand at about $2,641. maker’s claim press For a hand-size motor we found no dated price series at all. our inferenceour audit
634202359420243972025
The one dated series: a small gearbox, average price in RMB. maker’s claim · averages over a category

The problem. A hand is only useful if you can afford two for every robot, so we asked where the money goes. We guessed labour: hundreds of tiny parts, strings threaded by hand, somebody squinting.

The experiment. We were wrong about labour, and the proof was already public. Research groups publish parts bills: what the parts cost, before anybody is paid to put them together. In every bill that splits it out, the motors are the biggest line, from 52.6 % to 81 %. papers [2]

What happened. The good news is that the bill is shrinking, as far as anyone can tell. The card has the three things worth knowing: what is going down, why, and where it stands today.

Read the detailtable 6, the prices of hands on sale, what one driven joint costs

A hand has hundreds of small parts, and somebody threads the tendons by hand. It is natural to think the price is labour. A parts bill says where the money goes before any labour is paid, and several research hands publish theirs.

Show the full tableTable 6 · Parts bills of open research hands
HandParts billOf which motorsMotor shareDriven jointsBuild timeOrigin
DexLink$390$20552.6 %16paper
LEAP v2about $300$178.96about 60 % g8under 2 h hmaker
ISyHandabout $1,300$95073 %18about 4 hpaper
LEAP v1$1,772$1,44081 %16maker i
RUKA v1$519.94 j11about 7 hmaker
RAPID Hand$1,50020paper
ORCA v1under 2,000 CHF17under 8 hpaper
MIDASunder $3,00013under 3 hpaper

g Our arithmetic on about $300. h The paper’s abstract; elsewhere the same paper says under one hour paper. i We could not re-read this page. j The parts sheet without tools; the paper says under $1,300 paper. Build times are one builder each, with no timed method.

In every bill that gives the split, the motors are the largest line, from 52.6 % to 81 %. The press reports the same shape for Chinese commercial hands: drive modules are more than half the cost, and the small coreless motors alone about 41 % press.

Now set the hours beside the bills. The slowest build in the table takes under eight hours. For labour to cost as much as the parts of ISyHand, its builder’s hour would have to cost $325 (our arithmetic: $1,300 over four hours). The hours are soft, but they are far from the range where labour leads.

The claim has a true core. A hand resists automation, which is the point of the 100 screws in chapter 1. That limits how many hands can be made. It is not where the published bills say the money goes.

A price is a different thing from a parts bill. It adds labour, testing, warranty and margin, and for hands on sale it varies widely.

Hands on sale: what one driven joint costs the division is ours

  1. Unitree Dex5-S

    $289for each driven jointfrom $6,350 · 22 driven jointsmaker
  2. Inspire RH56H1

    $440for each driven joint¥18,000, about $2,641 · 6 driven jointspress
  3. Wuji Hand 2

    $975for each driven jointfrom $19,500 · 20 driven jointspress
  4. Unitree Dex5-1

    $1,028for each driven joint$16,450 · 16 driven jointspress
  5. OYMotion ROH-LiteS001

    ¥1,481for each driven joint¥8,888 · 6 driven joints, our inferencemaker
  6. Shadow Dexterous Hand E

    £4,000 to £6,000for each driven joint£80,000 to £120,000 · 20 driven jointspress
Show the full tableTable 7 · Prices of hands on sale
HandPriceDriven jointsFor each driven jointOrigin
Unitree Dex5-Sfrom $6,35022$289maker
Inspire RH56H1¥18,000, about $2,6416$440press
Wuji Hand 2from $19,50020$975press
Unitree Dex5-1$16,45016$1,028press
OYMotion ROH-LiteS001¥8,8886 k¥1,481maker
Shadow Dexterous Hand E£80,000 to £120,00020£4,000 to £6,000press

The last number column is our division. The two prices marked press in the middle are one US reseller’s listings. Shadow, Sharpa and Wuji publish no list price and quote on request; the Shadow range is a buyer’s guide for new hands. k Our inference from the product’s class.

Fig. 8 · What one driven joint costsUSD
Fig. 8Tap a bar to see its arithmetic and its origin. Blue bars are prices and grey bars are parts bills, which leave out labour, testing and margin. Only hands priced in US dollars are drawn.

Divided by driven joints the spread stays wide. It runs from about $24 of parts in the cheapest research hand, through $289 for the 22-joint hand with the lowest list price, to over $1,000 (our arithmetic on the numbers above). Touch is extra: tactile film is reported to add RMB 3,000 to 5,000 to a hand press.

Next“Millions of cycles” describes parts, not whole hands

Idea 06 / 6, continued

“Millions of cycles” describes parts, not whole hands

Render of a simulation

The longest test of a whole hand to a real failure that we found: 494,000 cycles. paper

Experimentput every life number we could find on one chart

Fig. 10 · Cycles: printed, measured, claimed, neededlog scale
Fig. 10Drag the slider to set a year of use, then count the rows that reach the dashed line. papers and makers’ claims

The problem. A hand also has to last, and the number that says so is cycles to failure, for the whole hand, under load. Every open-and-close is one cycle, and a hand that wears out in a season is not cheap, whatever its price. It is a boring number, which may be why it is so hard to find.

The claim. Spec sheets say “millions of cycles”, and the sentence describes parts and a wrist. Read it slowly.

1X, “NEO’s hands”1X’s own page, 9 July 2026

“have been proven reliable well beyond 2 million cycles under high loads”

Our takeThat sentence is about the wrist joints.

What happened. We put every life number we could find on one chart, and the longest test of a whole hand to a real failure is 494,000 cycles, on a prosthetic hand. paper We checked nine companies, and none publishes a whole-hand life test under load. our inferenceour audit

Read the detailwhat each row measured, what fails first, how many cycles a job needs

About Fig. 10Tap a row to read what was measured and where it comes from. Filled marks are measurements. Hollow orange marks are claims or reports with no test method, and an arrow means “more than”. The grey band is one year at 450 to 1,200 cycles a day; the dashed line is one year at the rate you set.

A hand that costs $6,350 and works for five years is cheap. The same hand worn out in a season is not. Life decides the real price, and it is the number with the least behind it.

The claim comes from spec sheets. 1X says components and whole finger assemblies were tested for millions of cycles, and that the wrist joints “have been proven reliable well beyond 2 million cycles under high loads” maker’s claim. That is a statement about parts and about the wrist. It describes no test of the whole hand. Unitree lists “>100000 fatigue cycles” for one family of hands, with no conditions maker’s claim. Honda reports 450,000 cycles for its hand, and 24,000 at 5 kg maker’s claim.

Papers measure less and say more. The longest runs on research hands are a few thousand cycles, stopped by the clock and not by a failure. ORCA’s abstract reports more than 10,000 cycles and its methods a separate run of 2,250 grasps; the paper does not reconcile the two, and neither ran to failure paper.

The longest run to a real failure that we found is on a prosthetic hand: “494,000 cycles before the tendon breaks” paper. Printed parts fail much earlier: springs at 2,446 ± 499 cycles, soft actuators at 3,439 to 6,410 and a flexure finger at 45,000 papers [2] [3].

What fails first is often not the mechanism. In a soft finger with a camera inside, the picture went bad at 4,968 cycles while the mechanics were fine past 15,000 paper.

How many cycles are needed? One prosthetic hand has a battery sized for 1,200 open-and-close cycles a day maker’s claim. At 450 to 1,200 a day a year is about 165,000 to 440,000 loaded cycles, and no printed soft hand we found is within ten times of that our inference. A warehouse asks more: one press report gives the leading hands at one company 300,000 to 500,000 cycles, which it puts at about a month press.

We checked nine companies, and none publishes a loaded whole-hand life test or a failure rate (our audit of the sources). For scale, one industrial two-jaw gripper is rated at 5 million cycles maker’s claim. That is the kind of number hands will be held to.

NextWhat you can measure this weekend

What you can measure this weekend

Start here

  • Friction of a string in a printed channel. A 3D printer, a string, a weight and a force gauge. Vary the plastic, the liner and the bend radius. It is the cheapest of the five. chapter 7

And with more than a weekend

  • Life of one whole hand under load. A hand, a load, a counter and patience. Report the cycles to failure and what failed. chapter 10
  • Build hours against joint count. One family of hands at three sizes, timed with a stated method. chapter 6

Where we could be wrong

  • Everything of ours is a simulation, with stiffness and friction that we assumed. One research group had to retune a tendon hand by 20 to 30 % when it moved from simulation to the real thing. paper
  • Most of our results are one run.
  • “Nobody has published” means we did not find it. A company may have measured what it does not print.

Stormy is a small team building robot workcells. If you have measured any of these, we would like to read it: stormy.ai.

The film

Watch it in seven minutes

  • From zero to how a robot hand works, with the numbers we trust.
Things people say about robot hands, and what we foundtwelve common claims, each with what decided it and its sources
No.The claimWhat we foundHow strong the evidence is
01The hand is just the last 10 percent of the robot.Two hands with wrists carry 50 degrees of freedom on two makers’ own figures.Busted. two makers’ own figures; the sum is ours
02Six motors are enough for a hand.Enough to hold a 150 g bar; 0 of 6 pinches.Plausible. our simulation: one grasp, one run, a weak thumb model
03More force gives a better grip.More pull never changed the closing order. No real finger tested.Plausible. our simulation, five studies; no real finger tested
04Artificial muscles can replace motors today.The strongest fingertip of twelve families: 6.5 N, then 13 s to let go.Busted. a paper; the comparison with a motor is our inference
05Tendons are the wrong engineering choice.Figure left them, 1X ships them, and no matched test is public.Plausible. the makers’ own words; the matched test is missing
06It gets exponentially harder with every joint.No build hours at three joint counts exist; our counts grew 5.9 times.Plausible. our audit of the sources; counts from our simulation
07Cross-talk is what kills a many-tendon hand.Geometry took 18.87 mm to 0.38 mm; friction still took up to 59 %.Plausible. our simulation; the friction value of 0.3 is assumed
08Hands are expensive because they are hard to assemble.Motors are 52.6 % to 81 % of every parts bill that gives the split.Busted. papers and makers’ parts pages; no commercial maker publishes its bill
09Motor prices are not coming down.Gearboxes fell 37.4 % in two years; one small servo rose 15.1 %.Plausible. one maker’s prospectus and one shop’s listing; our audit
10These hands last millions of cycles.Claimed for parts and wrists; the longest run to failure is 494,000.Plausible. a maker’s statement and one paper
11You can print a hand already assembled.Bones and tendons, yes; muscles, air and motors are still added after.Plausible. papers; the reading is ours
12This is a solved problem for big companies; small teams have nothing to add.A public reversal, and no loaded whole-hand life test from nine companies.Busted. the maker’s own statement; our audit of nine companies
Busted. “The hand is just the last 10 percent of the robot.”the builders’ own words, the count, the 100 screws
Ships tendons
1Xfrom its page “NEO’s hands”

The motors live in the forearm, where most of your own grip strength lives– pulling proprietary tendons through the wrist.

Our takeThe opposite bet, and it ships.

50degrees of freedom in two hands with their wristsmakers · our sum
450more would be needed elsewhere for the hands to be a tenthour arithmetic
72.8 %of Unitree’s humanoids left with no five-finger hand, January to September 2025press, from the filing · our arithmetic
100+screws and small parts in Tesla’s hand and forearm, put together by handpress

It sounds right. A humanoid robot is legs, arms, a body and a battery, and the hand is the small bit at the end. So we ran the least glamorous experiment there is: we counted.

Engineers count a hand in degrees of freedom, the separate ways its joints can move. Tesla’s robot hand has 22, plus 3 at the wrist. maker’s claim 1X, another humanoid maker, gives the same split. maker’s claim Two hands with their wrists: 50.

For 50 to be a tenth of the robot, the rest of the body would need 450 more. Nobody we read claims anything like it. our inference

The parts say the same, and so do the builders. The man who runs Figure, a US humanoid maker, calls building a tendon hand his biggest engineering mistake. 1X ships one anyway.

Electrek, on a report by The Information25 September 2026

“over 100 screws and small components that workers still assemble by hand”

Our takeThat is a lot of screws for a last tenth.

Read the detailthe full argument

It is an easy thing to believe. A humanoid robot is legs, arms, a body, a battery and a computer, and the hand is the small part at the end of the arm. Get the robot walking and the hands will follow.

The people who build these robots do not talk that way. Two more of them are on the cards here and in the main text.

Elon Muskon Tesla’s Optimus robot, in an interview

From an electromechanical standpoint, the hand is more difficult than everything else combined. […] There's nothing you can pick out of a catalog, at any price.

— interview at dwarkesh.com, 5 February 2026Read the sourcemaker’s claim
Wang Xingxingof Unitree, in the outlet’s translation

current hardware, including dexterous hands, is sufficient. The real bottleneck is embodied AI

Not every builder thinks hands are the problem, as the second card shows. Unitree’s filing shows what that means in practice. Of the 3,551 humanoids Unitree sold from January to September 2025, 445 had bought-in hands and 521 had hands made in house pressfrom the filing. By our arithmetic about 2,585 of them, 72.8 %, left with no five-finger hand at all.

Opinions are not a test, so count. A degree of freedom is one independent way a joint can move. Milan Kovac of Tesla’s Optimus team gave the count for its hand in November 2024.

1X gives the same split for its NEO robot maker’s claim. Two such hands with their wrists make 50. For that to be a tenth of the robot, the rest of the body would need 450 more, and no maker in our reading claims anything like it.

The parts agree. Tesla’s hand and forearm hold “over 100 screws and small components that workers still assemble by hand” pressfrom The Information by way of Electrek.

Busted. “Artificial muscles can replace motors today.”all twelve kinds with one number each, table 2, two motors for comparison
Fig. 2 · Force against time, where both existlog scales
Fig. 2Look at how much of the chart is empty. Tap a balloon to read its number. papers · an inventory, not a ranking

We love this idea. An artificial muscle is a material that shortens when you tell it to, like the real thing: no gears, no magnets. Some run on air, some on heat, some on thousands of volts.

We went through twelve kinds, took one honest number from each, and tried to draw the obvious chart: force against speed. Look at it. It is mostly empty, and that is the finding.

Only one kind reports both a fingertip force and a time: a wire that shrinks when it is heated. It is also the strongest of the twelve: 6.5 newtons at the fingertip. paper Then it needs about 13 seconds to cool down and let go. A long time to hold a cup you meant to put down.

Printed finger with shape-memory wiresResults in Engineering, 2026
As our notes record it

6.5 N at the fingertip at 8 V; about 13 s to re-open

Our takeStrong, then slow. Cooling sets the speed.

None of the twelve matches a small electric motor on force, speed, life and control together. our inference So for now we keep the motor.

Read the detailthe full argument

About Fig. 2Each balloon is a row of table 2; A and B are the two motors. Tap one. A family is on the chart only if our reading holds both a fingertip force and a time for one stroke. With no time it sits on the left rail, with no force on the bottom one. The numbers come from different rigs, so this is an inventory and not a ranking.

Something has to pull the tendon. Today it is a small electric motor with a gearbox. The alternative, the artificial muscle, makes one promise: a material that shortens when it is told to, like the real thing, with no gears and no magnets.

We went through twelve families and took one honest number from each, measured on a finger or a hand where such a number exists.

Twelve families, one honest number each the numbers come from different rigs: an inventory, not a ranking

  1. 1

    Air muscle (McKibben)

    1.95 Nat the fingertip at 0.2 MPaneeds a pump and valvespaper
  2. 2

    Air bellows, origami

    69 %contraction carrying 500 g at 99.8 kPa of vacuumlab vacuum; small pumps reach about 41 kPapaper
  3. 3

    Electrohydraulic pouch (HASEL)

    0.53 Nat the fingertip at 5.5 kVkilovolts; force falls from 25.3 N to 2.0 N over 6 mmpaper
  4. 4

    Dielectric elastomer, low voltage

    0.1 Nblocked force at 200 V, ten layerstiny forcepaper
  5. 5

    Electrostatic film and clutch

    1.02 Nat 600 V241 N/m², so 41.5 cm² for each newtonpaper
  6. 6

    Electric fiber pump

    0.4 sfor 40 mm of stroke at 8 kVunder 2.5 % efficientpaper
  7. 7

    Shape-memory wire

    6.5 Nat the fingertip at 8 Vabout 13 s to re-openpaper
  8. 8

    Twisted coiled nylon

    0.022 %electrical efficiencyslow and wastefulpaper
  9. 9

    Liquid crystal elastomer

    43.6 %contraction at 27 W for each tendon110 to 160 °C; 102 s to coolpress
  10. 10

    Carbon nanotube yarn

    3.85 %stroke at 12.5 MPa and 0.1 Hzin a gel cell; life in open air unknownpaper
  11. 11

    Ionic polymer, electric gel

    0.14 Nabout, at best; about 2 % strokemust stay wetpaper, by way of a survey
  12. 12

    Living muscle

    2.9 mNfrom one filmneeds culture mediumpaper
Show the full tableTable 2 · Twelve families of artificial muscle
FamilyOne honest numberThe catchOrigin
1 · Air muscle (McKibben)1.95 N at the fingertip at 0.2 MPa; 38.05 N at the muscle at 0.5 MPaneeds a pump and valvespaper
2 · Air bellows, origami69 % contraction carrying 500 g at 99.8 kPa of vacuumlab vacuum; small pumps reach about 41 kPapaper
3 · Electrohydraulic pouch (HASEL)0.53 N at the fingertip at 5.5 kVkilovolts; force falls from 25.3 N to 2.0 N over 6 mmpaper
4 · Dielectric elastomer, low voltage0.1 N blocked force at 200 V, ten layerstiny forcepaper
5 · Electrostatic film and clutch1.02 N at 600 V241 N/m², so 41.5 cm² for each newtonpaper
6 · Electric fiber pump40 mm of stroke in 0.4 s at 8 kVunder 2.5 % efficientpaper
7 · Shape-memory wire6.5 N at the fingertip at 8 Vabout 13 s to re-openpaper
8 · Twisted coiled nylon0.022 % electrical efficiencyslow and wastefulpaper
9 · Liquid crystal elastomer43.6 % contraction at 27 W for each tendon110 to 160 °C; 102 s to coolpress
10 · Carbon nanotube yarn3.85 % stroke at 12.5 MPa and 0.1 Hzin a gel cell; life in open air unknownpaper
11 · Ionic polymer, electric gelabout 0.14 N at best, about 2 % strokemust stay wetpaper e
12 · Living muscle2.9 mN from one filmneeds culture mediumpaper

e From a survey in our notes; we did not re-open the primary paper. Row 10 is read from a figure in a patent. Row 9 is a trade magazine’s account of a paper.

For reference, two motors. A micro gearmotor 10 by 12 mm across, with a 250:1 gearbox, would give 0.85 N continuously at a fingertip 92 mm from the knuckle it sits at (our inference, from the datasheet and our arithmetic). A 16.4 g hobby servo stalls at 1.069 N·m and turns 60° in 0.159 s paperwhich used it in a hand.

The natural way to compare all of these is a chart of force against speed. We tried to draw one.

The chart is mostly empty, and that is the finding. Of the twelve families, one has both a fingertip force and a time in what we read. The others report one or the other, or a different quantity altogether.

Each family wins something. Air muscles are strong at the muscle, 38.05 N at 0.5 MPa, but the fingertip of the same group’s printed hand gave 1.95 N at 0.2 MPa, and the hand needed pumps and valves that its authors call bulky paper. The pressures differ, so the ratio of the two is not an efficiency. An electrohydraulic stack made 25.3 N while the fingertip of its hand made 0.53 N at 5.5 kV paper. Shape-memory wire gave the strongest fingertip in the table, 6.5 N, and then took about 13 s to cool and let go paper. In a separate test such wire lasted 6,329 ± 3,535 cycles at 300 MPa paper.

None of the twelve, in our reading, matches a small motor on force, speed, life and control together our inference. We simulated several families ourselves, but those runs used different grasps and rigs and only two or three passed our own check for being comparable, so we publish no ranking from them.

So for now we keep the motor. That is a statement about today and does not make muscles a dead end. It does move the question. If the motor is good enough, the hard part must be everything between the motor and the fingertip.

Plausible. “Motor prices are not coming down.”table 8, a slider for the yearly change, whole-hand prices, China’s volumes

The price series that exist each line is drawn to its own scale

  • Small harmonic gearbox, average price, RMB

    634 → 594 → 397 · 2023 to 2025−37.4 %maker
  • All harmonic gearboxes, same maker, RMB

    795 → 722 → 571 · 2023 to 2025−28.2 %maker
  • Cost to make one gearbox, same maker, RMB

    482 → 351 · first half 2025 to first half 2026−27.2 %maker
  • One hobby servo, US list price

    $49.90 → $44.90 · January 2021−10.0 %maker
  • One small servo at one shop, yen

    2,780 → 2,980 → 3,200 · 2026+15.1 %maker
  • Neodymium oxide, USD per kg

    98, 134, 78, 56, 73 · 2021 to 2025no trendpaper
  • Copper, USD per pound

    4.22 → 4.80 · 2024 to 2025+13.7 %paper

The gearbox prices are averages over a category, so part of the fall is a change of mix.

If motors and their gearboxes are most of the bill, the future price of a hand is the future price of small motors. So we went looking for a proper price history: the same part, from the same seller, on three dates. For a hand, a gearbox, a screw or a hand-size motor, we found none. our inferenceour audit

What does exist does not agree with itself. One gearbox maker’s average price fell 37.4 % in two years, while it went from selling 1,167 small gearboxes a year to 32,008. maker’s claim

Laifual, Hong Kong prospectus22 June 2026
As our notes record it

Small harmonic gearbox, average price in RMB: 634 → 594 → 397, 2023 to 2025

Our takeA real series. For the gearbox, not the motor.

The one small motor unit we could follow got 15.1 % dearer at one shop. maker’s claima retailer

Raw materials go both ways. We would love to draw a curve through that. Seven short series will not hold one.

Read the detailthe full argument

If motors and their gearboxes are most of the bill, the future price of a hand is mostly the future price of small drives. The gloomy view is that these are mature parts with nothing left to squeeze. The hopeful view points at China.

We looked for a proper price series: the same part from the same seller on at least three dates. We did not find one for any hand, gearbox, screw or hand-size motor (our audit of the sources). What exists is thinner.

Show the full tableTable 8 · The price series that exist
WhatSeriesChangeOrigin
Small harmonic gearbox, average price, RMB634 → 594 → 397 (2023 to 2025)−37.4 %maker
All harmonic gearboxes, same maker, RMB795 → 722 → 571 (2023 to 2025)−28.2 %maker
Cost to make one gearbox, same maker, RMB482 → 351 (first half 2025 to first half 2026)−27.2 %maker
One hobby servo, US list price$49.90 → $44.90 (January 2021)−10.0 %maker
One small servo at one shop, yen2,780 → 2,980 → 3,200 (2026)+15.1 %maker
Neodymium oxide, USD per kg98, 134, 78, 56, 73 (2021 to 2025)no trendpaper
Copper, USD per pound4.22 → 4.80 (2024 to 2025)+13.7 %paper

The gearbox maker is Laifual, from its Hong Kong prospectus; its prices are averages over a category, so part of the fall is a change of mix. The −28.2 % and −10.0 % are our arithmetic. The hobby servo now sells for $27.50 in the maker’s store, which is a different kind of price. The yen row is one retailer’s listing, which we file under maker. The 2025 metal prices are estimates, and “paper” there is a government survey.

So the gearbox in front of the motor is falling fast. That maker sold 1,167 small gearboxes in 2023 and 32,008 in 2025, and its average price fell by more than a third. The one small servo we could follow got dearer. Raw materials go both ways.

With no proper series we cannot fit a curve. We can let you pick a rate and see what it would mean.

Fig. 9 · Pick a yearly changearithmetic, not a forecast
Fig. 9The blue points are the gearbox prices of table 8 maker’s claim. The dashed line and the orange bars are your rate and nothing more. The −21 % is the average yearly fall of that series and the −55 % is the fall implied by one maker’s statement below (both our arithmetic).

Whole hands have fallen too, as far as anyone can tell. Unitree lists a 22-joint hand at $6,350, while its Dex5-1, with 16 driven joints, is $16,450 at a reseller: more joints for well under half the price (our inference; two different products, not one product over time). One unnamed maker in Shenzhen told Chinese state television that hands averaged ¥50,000 two years earlier and are “basically under ¥10,000” now pressone maker’s statement, not a market index.

Volume, automation and competition push prices down. Miniature precision, the cost of proving cycle life, magnets, export controls and tariffs push them up our inference. And the volume is in China: about 19,200 hands sold in 2025, with forecasts of about 70,200 for 2026 and over 430,000 for 2030 press.

Plausible. “You can print a hand already assembled.”the printed-hand papers, the patents a printed hand would meet, what printing leaves alone
US 12,691,574 B2 · sheet 2 Patent drawing, figures 3 and 4: side and top views of a finger made of three blocks joined by flexible sections, with a strip running along it.
US 12,691,574 B2 · sheet 4 Patent drawing, figures 6A and 6B: the printed finger on a print bed, and the finger being bent by a thumb.

Two sheets from US patent 12,691,574 B2, granted to the University of California on 28 July 2026. Public patent drawings; the first is turned to read upright.

This one we wanted to be true. If threading tendons is most of the work, let a 3D printer make the hand with the tendons already inside. When it wears out, print another.

Part of that has really been done: in 2023 a group at ETH Zurich, working with a company called Inkbit, printed bones, ligaments, tendons and sensor channels in a single job. paper

Then read the small print. Their 2025 hand still needed 22 air muscles that were made separately and attached, plus outside air and valves. paper None of the patents and papers we screened shows a muscle, a tendon and a sensor coming out of one print. our inferenceour audit

Printing does remove parts, roughly 85 to 93 % of them by our count. our inferencean estimate It leaves friction, wear and repair exactly where they were.

Read the detailthe full argument

If tendon work is most of a build, and parts wear out in thousands of cycles, a printer looks like the answer twice over. Print the hand in one piece with the tendons already inside. When it wears out, print another.

Part of this has been done. In 2023 a group at ETH Zurich, with the company Inkbit, printed bones, ligaments, tendons and sensor channels in a single job paper. A pneumatic hand printed in one step appeared in 2022, with its air supply and electronics outside it paper.

Now the words “already assembled”. The ETH hand of 2025 still needed 22 air muscles that were made separately and attached, with outside air and valves paper. None of the patents and papers we screened shows a muscle, a tendon and a sensor made in one print job (our audit of the sources). And on a desktop printer, putting a tendon in still means pausing the print and using your hands maker’s claima printer maker’s guide, and our reading of it.

One patent comes close on the sensing side: links, an elastic joint and a conductive sensor made in one multi-material print maker’s claima patent. Others cover pieces that a printed hand might use and would have to license, such as the electrohydraulic pouch maker’s claima patent, a printed vacuum muscle maker’s claima patent and printed fingers with sliding tendons maker’s claima patent application.

What does printing change, then? Mostly the part count. Printing in place removes roughly 85 to 93 % of the parts of an open hand design, most of them fasteners and pins. By our count of build steps it saves only about a third of the labour unless the tendons are captive too (our estimate from step counts on four hands, not a measurement).

And what does it leave alone? Friction, because a printed channel is not a bearing: ORCA’s builders run their tendons over metal pins and PTFE tubes and keep them off bare printed plastic paper. Life, the subject of chapter 10. Repair, since one buried tendon can mean replacing a whole finger our inference. And the fuse: the brackets of LEAP v1 are designed to break in a crash and protect the rest of the hand maker’s claim, which a one-piece print cannot do.

Busted. “This is a solved problem for big companies; small teams have nothing to add.”what is public, who publishes measured work, where we would start
  1. Build hours against joint count. One family of hands at three or more joint counts, with a timed method. Of four open hands we audited, none gives both a full part count and a timed build. (Chapter 6.)
  2. Loaded life of a whole hand. Cycles to failure under a stated load, and what failed. Of five hand papers we audited, none gives both a price and loaded cycles to failure. (Chapter 10.)
  3. Friction of a line in a printed channel, by material, liner and bend radius. (Chapter 7.)
  4. Tendons against motors in the hand at equal force, mass and duty: creep over the service life, the effect of wrist angle, how often the tendons are re-tensioned and how long a repair takes. (Chapter 5.)
  5. Joint count against task success, with the task and the training held fixed. Of four papers we checked, none isolates it. (Chapters 2 and 6.)

You would think the big companies have measured all of this and are simply not saying. Some of it, surely. But one of them reversed the most basic choice in its hand, in public, three years after testing it. maker’s claim

And five plain measurements kept tripping us up, chapter after chapter, because nobody has published them. They are in the list.

None of the five needs a factory. If we started tomorrow we would start with friction, because our own knuckle result hangs on it.

Read the detailthe full argument

It would be fair to assume that the companies building humanoids have measured everything in this article and simply do not say. Some of it they surely have. But look at what is public.

One of them changed its mind about the most basic choice in a hand, in public, three years after testing it. Most of one large maker’s robots leave without five-finger hands. And one trade report sets demand at about 70,000 hands a year against fewer than 20,000 made pressChina, 2026.

Then there is what nobody has published. Each item in the list is a gap we ran into in a chapter above.

The counts in that list are our own audits of the sources. None of the five needs a factory. The third needs a printer, a line, a weight and a force gauge. The second needs one hand, a load, a counter and patience. They are measurements that a small lab, a student or a hobbyist can make, and that a company has little reason to publish.

The published work on printed and artificial-muscle hands with measured numbers comes from a short list of groups: ETH Zurich with Inkbit, SJTU, USTC, Artimus with Bristol and a few labs in China. That is our impression from reading. We did not count the field.

If we were starting on one of these tomorrow, we would start with the friction strip. It is the cheapest of the five, and our own knuckle result hangs on it. If you have measured any of them, we would like to read it. If you want to measure one, we would like to compare notes. You can find us at stormy.ai.

Our own modelsWhat we built: three hands that exist only in a simulatoreach model in numbers, more renders, every limit
View F · the grasp Render of a simulation
View J · the 22-joint hand, posing
View E · the knuckle as a printable part Solid render of our on-axis knuckle as a three-body part in grey and blue plastic with tendon lines through it. Not printed
For scaleLeft to right, all at one scale: the outline of a fingertip 14 mm wide, as on our model hand; a 0.4 mm tendon, the size ORCA uses paper; and the 21 × 52 mm face of our knuckle part (our model; drawn, not built).

Time to show our own homework. We built three robot hands, and all three exist only inside a physics simulator called MuJoCo. Nothing was printed.

The first has six motors in the forearm, 16 joints and five tendons. We handed it a 150 g bar, let go, and shook it. The bar slipped 6.6 mm and stayed. simulationone run

The second has 22 driven joints and can strike poses. We have not tested what it can hold.

The third is a single knuckle, drawn for a 3D printer and not printed. And repeatable is not the same as right: a second run reproduced all 1,025 of our measures exactly, which only shows that the code gives the same answer twice. simulation

Simulation onlyNo part of these three hands has been built, printed or tested on hardware.

Read the detailthe full argument

Four of the claim checks above, in chapters 2, 3, 6 and 7, lean on our own models. All three models exist only in simulation, in MuJoCo 4.0.1. No part has been printed, and the pictures are path-traced renders of the simulated poses, not photographs.

The six-servo hand

It has 16 joints, which are 15 finger hinges and one that swings the thumb across, with 5 tendons and 6 motors in the forearm. In a fist its index finger closes to 93.0°, 95.8° and 78.6° at its three joints. It took a 150 g bar, we let go of the bar and shook the hand, and the bar stayed. It slipped 6.6 mm and ended with 8 points of contact, at 16 N in the finger tendons and 12 N at the thumb. A second run in a different setup gave 6.5 mm simulation.

View G · fistRender of the six-servo hand closed into a fist.
View H · holding 150 gRender of the six-servo hand holding a dark cylindrical bar, with orange tendons running to servos in the forearm.

The 22-joint hand

It has 22 driven joints, 44 tendons and 236 guide points, and gave the counts and the reach test of chapter 6. It can pose. We have not tested what it can hold.

View K · fist, bones made clearX-ray style render of the 22-joint hand in a fist: a dense bundle of orange tendons runs from the fingers to rows of blue motors.

Renders of our 22-joint model. The tendons are orange and the joints are pale blue; the blocks below are 44 motors.

The knuckle

This is the on-axis design of chapter 7, drawn as a part that could be printed: three bodies printed in place, 21 × 52 × 20 mm and 16.2 g of PETG plastic, with one pause at a height of 10 mm to lay in the knuckle’s own tendons. It has not been sliced or printed simulationwith a check of the drawing.

The limits

  • Simulation only. There is no hardware.
  • Stiffness and friction are assumed. The friction of a line in a printed channel, on which the knuckle result depends, we have not measured.
  • Mostly one run each. The bar test is one object and one grasp.
  • The reach test asks where fingers can go and not what they can hold, and the model’s thumb is weak.
  • In the renders the tendons are straight tubes between guide points, and in the grasp film the bar hangs in the air until the fingers close.
  • We wrote a bench of seven tests for comparing hand designs and did not complete it for any design, so we report no comparison.
  • Repeatable is not the same as right. An independent second run of one of our hand simulations reproduced all 1,025 of its measures exactly simulation, which shows only that the code gives the same answer twice. One paper found that a tendon hand needed its cable scales retuned by 20 to 30 % when an unchanged policy was moved onto hardware paper.

Four busted, eight plausible, none confirmed. Most are “plausible” because most of the evidence is a simulation, one run or a maker’s word. That count is the honest summary of the field as we found it: many confident claims and few published measurements.

Sources

Read the detailevery source, grouped by the chapter that uses it

Grouped by the chapter that uses them. We opened the pages in November 2026. Where a link is missing, our notes hold none. Statements marked “measured by us in simulation” and “our inference” rest on our own models and arithmetic and have no outside source.

Before chapter 1

1 · The hands are not the last tenth of a robot

2 · A hand is hinges, and every hinge needs something to turn it

3 · One string can close a finger, in the order the finger chooses

4 · None of twelve artificial muscles matches a small motor yet

5 · The motors go in the forearm or in the hand, and nobody has shown which is better

6 · Parts grow in step with the joints. Postures explode.

7 · Every bend takes a share of the pull

8 · Motors are the biggest line on every parts bill that shows the split

9 · Gearbox prices fell at one maker. Small motors have no price record.

10 · “Millions of cycles” describes parts, not whole hands

11 · A printer can make the bones and tendons, not yet the muscles

12 · Our three hands exist only inside a simulator

13 · Five plain measurements are still missing

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